Prototype environment

All market values are illustrative demonstration data. This site does not execute trades or connect to third-party marketplaces.

Search databaseItems, collections, and games
Navigate OpenPrototype index

Deterministic conditions

Signals that
show their work.

Steam Market Database describes unusual observed conditions. It does not predict prices or tell users what to buy and sell.

Freshness43 sec
Tracked items1.2M
Observed listings5.8M
Unusual conditions184

All values are demonstration data; coverage and freshness language are part of the prototype trust model.

Signal ledger

Filter by the condition being measured.

Every card identifies its entity, observation window, baseline, metric, confidence, and supporting evidence.

Activity anomalyhigh

Dreams & Nightmares Case

3.8×24H · 30-day hourly baseline

Observed activity accelerated at 14:05 UTC while listing supply remained inside its expected range.

Evidence
The event cleared the activity threshold across three consecutive observation buckets and was not explained by a single listing.
Supply contractionmedium

Sticker Capsule 2

−14.2%7D · observed listings

Observed listings declined steadily while the median observed sale price increased over the same period.

Evidence
The change persisted through the complete seven-day window and remained after deduplication and stale-listing controls.
New 90-day highhigh

Kilowatt Case

$0.8990D · +22.6% over 30D

The observed price moved above its previous 90-day high with broad participation across the container category.

Evidence
The event is supported by distributed activity and multiple price buckets rather than one isolated observed transaction.
Collection wavemedium

Stardew Valley Card Set

7 of 824H · cards elevated

Most cards in the set showed elevated activity during the same rolling measurement window.

Evidence
The event requires constituent breadth and excludes a set when a single card is responsible for the aggregate change.
Collection activityexploratory

Crownfall Treasure I

11 items7D · above baseline

Activity increased across multiple related treasure and collection entities.

Evidence
The collection event aggregates only normalized related entities with aligned windows and comparable observation coverage.
Near baselinehigh

Recoil Case

1.1×24H · 30-day activity baseline

Observed activity is close to its recent baseline while listing supply remains comparatively high.

Evidence
The latest rolling buckets remain inside the configured normal band and no anomaly threshold is crossed.
Stable rangehigh

Mann Co. Supply Crate Key

+1.1%30D · 30-day observed price

Observed price and activity remain close to their recent baselines with low short-window variation.

Evidence
The complete demonstration series stays within the configured range band and does not emit a breakout or reversal event.
Set-wide eventmedium

Hades Card Set

2.4×24H · normal activity

A majority of the set moved above its own rolling activity baseline.

Evidence
Each constituent card is normalized independently before the collection-level event is emitted.

Interpretation boundary

A signal is a reproducible observation—not advice.

Production events should be created from versioned thresholds and stored metrics. If the evidence is incomplete, stale, or unsupported, the interface should suppress the conclusion rather than substitute certainty.

OBSERVATIONBASELINECONDITIONEVIDENCE
Read the methodology